
PM me where you want to know why.įorums are, sadly, also a little outdated. When it comes to the boards, threads usually get closed for a reason.

I also agree that nowadays a desktop browsergame is seriously outdated as a lot is going on via apps on mobile phones, so I certainly hope that GF creates an app after all. Whereas I am fine to wait a while until something happens, many don't, so the old 1x, 1x as a default and a 5x as a real rare challenge didn't work anymore. Back in 2004 up to 2008, the main base were mostly dedicated gamers, and that gradually changed towards more casual players. Maybe the opinions what exactly wasn't the best differ, but we can all agree that mistakes were made.Īnother aspect is the inevitable change of the playerbase. There are many reasons why OGame's numbers have been declining for years.įor one, yes, GF has made some mistakes, I am aware of that. as much as I love the game and have been playing for at least 10+ years, Im feeling like just quitting all together and finding other hobbys/past time gaming to replace ogame, because apart from playing expo/farming simulator, theres not much to do when theres not players to hunt, sure the rewards/tasks are cool and all, but its simply not enough to keep us interested, it gets repetitive. pl etc servers into a one? At least that would motivate people in competing with each other once again. Sad times for ORG at least, wouldnt it be wise to pull resources into merging universes and making other /. Gameforge should of sold this game to a larger company years ago in hopes that it would ''revive'' it and bring new things to the table. Players just generally seem de-motivated to do anything in game, its like a zombiefied state of mind, no movitation, no nothing, and you cant blame them when potential targets are just dry.

To late for all the players that they have potentially made quit because of them.) (Hey we have been crying about two players that have been cheating since day 1, and only got permanmently banned 3 months in.

Cheaters are still abundant in every universe, even with over-whelming proof nothing is being done to combat it fast enough to the point that dead universes are just filled with obvious scripters still running on. and the 'new' players that do make an appearance are pretty much old timers that decided to come back for whatever reasons. The amount of players leaving compared to new ones joining is greater. Discoverer class is still the most broken class in the game by a long shot, despite the nerfs. STOMT was a nice idea, yet with all the good ideas that could of realistically been implemented, I fail to see actual results apart from 1/2 ideas that actually made it into the game. Now a days nobody even attempts anything anymore. So it just breeds discussions that literally realistically ends up in running around in circles/ people arguing/ moderators shutting it down. Any critical ideas in reviving the game the past months/years just get shut down by moderators, with the hopes that lead to lies about gameforge ''doing something''. Forums barely get any attention apart from a post here and there, its pretty much a desert with the odd oasis of content splattered here and there. Sweden having a rough time with only 6 current online players in all 4 of their official servers) granted, but not by a large margin either. (US/FR and other countries with their seperate servers) Some have more numbers then ORG. Talking about players, why are the other communitys isolated? It just seperates the player base even more. I think it would be safe to assume that theres less then 6k players being active everyday in the ORG community. Remember when 1443 was the norm for 2/3 universes?

(Inflated numbers due to multi accounts rule being permitted) so lets say each player has 2 accounts online atm, meaning theres probably less then 250 actual individuals online in Volans.) Theres currently 1443 players online in 19 universes at the moment of making this post with Volans having the most containing 530 players currently online. I just did a fast calcuation of all current online players in.
